°ËÀº ±¸Ã¼

BLACKSPHERE

»çÁ¤ °Å¸®: 9 m (·¹º§ 10 ÀÌÈÄ´Â 15 m)

Range: 30 ft. (50 ft. at level 10+)

À¯È¿ ±â°£: 10 ÃÊ

Duration: 10 seconds

¼Óµµ: 4

Speed: 4

È¿°ú ¹üÀ§: 3 m ¹Ý°æÀÇ ±¸Ã¼

Area of Effect: 10 feet radius globe

ȸÇÇ ÆÇÁ¤: Ư¼ö

Saving Throw: Special

ÀÌ ÁÖ¹®Àº ¸¶·ÂÀ» 3 m ¹Ý°æÀÇ ¹üÀ§¿¡¼­ Æø¹ßÇÏ´Â °Ýµ¿ÇÏ´Â ÈûÀÇ ¹°°á·Î ¹æÃâÇÔÀ¸·Î¼­ Àû¿¡°Ô ´ë¹ÌÁö¸¦ ÀÔÈú »Ó¸¸ ¾Æ´Ï¶ó °¡µÎ±â±îÁö ÇÑ´Ù.

ÀÌ ÁÖ¹®Àº ¼úÀÚ·Î ÇÏ¿©±Ý ¹Ý°æ 3 m À̳»ÀÇ ¸ðµç Àڵ鿡°Ô 1-4 + ¼úÀÚÀÇ ·¹º§ ´ç 1Æ÷ÀÎÆ®ÀÇ ´ë¹ÌÁö¸¦ ÀÔÈ÷´Â °ËÀº ±¸Ã¼¸¦ ¸¸µé¾î ³¾ ¼ö ÀÖµµ·Ï ÇØÁØ´Ù. ÁÖ¹®¿¡ ´ëÇÑ È¸ÇÇ ÆÇÁ¤¿¡ ½ÇÆÐÇÑ ÀÚ´Â ¹Ý°æ 3 mÀÇ ¸¶·ÂÀÇ ±¸Ã¼ ¾È¿¡ ÁÖ¹®ÀÇ À¯È¿ ±â°£ µ¿¾È °¤È÷°Ô µÈ´Ù. ȸÇÇ ÆÇÁ¤¿¡ ¼º°øÇÏ´õ¶óµµ °ËÀº ±¸Ã¼·ÎºÎÅÍ´Â ¿©ÀüÈ÷ ´ë¹ÌÁö¸¦ ÀԴ´Ù.

This spell illustrates the power of Force, as a wave of concussive force explodes out in a 10' radius that not only damages but imprisons as well.

The spell allows the caster to create a black sphere of force which explodes and causes 1-4 pts. of damage, + 1 pt. per caster level, to all creatures with in a 30 ft. radius. Creatures failing a saving throw vs. spell are trapped in a 10-foot radius sphere of force for the duration of the spell. Even if they make the saving throw they still take damage from the blacksphere itself.

 

È¥¶õ

CONFUSION

»çÁ¤ °Å¸®: 36 m

Range: 120 feet

À¯È¿ ±â°£: 10 ÃÊ + ¼úÀÚÀÇ ·¹º§ ´ç 1 ÃÊ

Duration: 10 seconds + 1 second per level

¼Óµµ: 4

Speed: 4

È¿°ú ¹üÀ§: ÇÑ º¯ÀÌ 6 mÀÎ ÀÔ¹æü

Area of Effect: Up to 60 square feet

ȸÇÇ ÆÇÁ¤: ¹«È¿È­

Saving Throw: Neg.

ÃÊÁ¡°ú ¸ñÀûÀº ¼Ò¸êÇÒ °ÍÀÌ´Ù.

ÁÖ¹®ÀÇ À̸§ÀÌ ¸»ÇØÁÖµíÀÌ, ÀÌ ÁÖ¹®Àº (1-4 + ¼úÀÚÀÇ ·¹º§ ´ç 1) üÀÇ »ý¸íüÀÇ Á¤½ÅÀ» È¥¶õ½º·´°í ºÒ¾ÈÁ¤ÇÏ°Ô ¸¸µç´Ù. ±×µéÀº ´ÙÀ½°ú °°Àº ÇൿÀ» ¹«ÀÛÀ§·Î ÃëÇÑ´Ù: 1) ¾û¶×ÇÑ °÷À¸·Î °£´Ù; 2) ¾î¸®µÕÀýÇÑ »óÅ·Π¼­ ÀÖ´Ù; 3) °¡Àå °¡±îÀÌ¿¡ ÀÖ´Â ÀÚ¸¦ °ø°ÝÇÑ´Ù; ¶Ç´Â 4) Á¤»óÀûÀ¸·Î ÇൿÇÑ´Ù.

Focus and purpose shall become undone.

As per the name, this spell causes 1-4 creatures, +1 creature / level, to become confused and unsure of itself. They will either: 1) Wander away; 2) Stand confused; 3) Attack nearest creature; 4) Act normal.

 

¿¡³ÊÁö ¹Ì»çÀÏ

FORCE MISSILES

»çÁ¤ °Å¸®: 27 m +  ·¹º§ ´ç 1.5 m

Range: 90 ft. + 5 ft. per level

À¯È¿ ±â°£: Áï¼®

Duration: Instant

¼Óµµ: 4

Speed: 4

È¿°ú ¹üÀ§: 1 ü ÀÌ»óÀÇ »ý¸íü³ª ¹°Ã¼

Area of Effect: 1 or more creatures or objects

ȸÇÇ ÆÇÁ¤: Ư¼ö

Saving Throw: Special

¿¡³ÊÁöÀÇ ¹Ì»çÀÏÀÌ ÀûÀ» Á¤È®ÇÏ°Ô ³»¸®ÃÄ ³¯·Á¹ö¸°´Ù.

¸ÅÁ÷ ¹Ì»çÀÏ°ú Èí»çÇÑ ÀÌ ÁÖ¹®Àº ¸¶¹ýÀÇ ¿¡³ÊÁö·Î ÃÊÀÚ¿¬ÀûÀÎ ±¸Ã¼¸¦ ¸¸µé¸ç, ÀÌ ±¸Ã¼´Â ȸÇÇ ÆÇÁ¤°ú ¹«°üÇÏ°Ô 2-8 Æ÷ÀÎÆ®ÀÇ ´ë¹ÌÁö¸¦ Àû¿¡°Ô ÀÔÈù´Ù. ±× ´ÙÀ½¿¡´Â Ãæ°ÝÆĸ¦ ³»¸ç Æø¹ßÇÏ¿© 0.9 m ¹Ý°æ À̳»¿¡ ÀÖ´Â ¸ðµç ÀÚ¿¡°Ô ¼úÀÚÀÇ ·¹º§ ´ç 1 Æ÷ÀÎÆ®ÀÇ ´ë¹ÌÁö¸¦ ÀÔÈù´Ù. ȸÇÇ ÆÇÁ¤¿¡ ¼º°øÇÒ °æ¿ì¿¡´Â ÀÌ Ãæ°ÝÆÄ¿¡ ÀÇÇÑ ´ë¹ÌÁö´Â ÀÔÁö ¾Ê´Â´Ù. ¸ÞÀÌÁöÀÇ ·¹º§ÀÌ 7ÀÏ ¶§ ¹Ì»çÀÏÀÇ ¼ö´Â 1 °³À̳ª, ±×·ÎºÎÅÍ ·¹º§ÀÌ 2 »ó½ÂÇÒ ¶§¸¶´Ù ¹Ì»çÀÏÀÌ Çϳª¾¿ ´Ã¾î ÃÖ´ë 7 °³±îÁö Áõ°¡ÇÑ´Ù.

Missiles of Force accurately strike down and blast its intended victims.

Like the magic missile, this spell creates a mystical globe of magical energy, which will successfully hit its target for 2-8 pts. of damage, regardless of saving throw. It then explodes with a concussive blast that does 1 pt. of damage / level of the caster within a 3 ft. radius. If a saving throw is made then this concussive damage is negated. The wizard creates 1 missile at 7th, + an additional missile every 2nd level after 7th, for a max of 7 missiles.

 

°­È­ÆÇ ÈûÀÇ ÁÖ¹®

IMPROVED STRENGTH

»çÁ¤ °Å¸®: 0

Range: 0

À¯È¿ ±â°£: ·¹º§ ´ç 5 ÃÊ

Duration: 5 seconds per level

¼Óµµ: 4

Speed: 4

È¿°ú ¹üÀ§: ¼ÕÀ¸·Î ¸¸Áø ´ë»ó

Area of Effect: creature touched

ȸÇÇ ÆÇÁ¤: ¾øÀ½

Saving Throw: None

´ç½ÅÀº ÀÌÀüÀÇ Á¦¾à°ú´Â »ó°ü¾øÀÌ ÃÊÀÎÀûÀÎ ÈûÀ» ¾òÀ» ¼ö°¡ ÀÖ´Ù.

ÀÌ ÁÖ¹®Àº ´ë»ó¿¡°Ô ÃÊÀÎÀûÀÎ ÈûÀ» ºÎ¿©ÇÑ´Ù. ¶Ç´Â °­È­ÆÇ ÈûÀÇ ÁÖ¹®Àº ´ë»óÀ¸·Î ÇÏ¿©±Ý Ŭ·¡½º¿Í Á¾Á·¿¡ µû¸¥ Á¦Çѵµ ¹«½ÃÇÒ ¼ö ÀÖ°Ô ÇØÁֱ⠶§¹®¿¡ ÈûÀÇ ´É·ÂÄ¡°¡ ÃÖ´ë 25±îÁö ¿Ã¶ó°¥ ¼ö ÀÖ´Ù.

È­ÀÌÅÍ          5-12(ÃÖ´ë 25)

ÇÁ¸®½ºÆ®       5-10(ÃÖ´ë 23)

µµµÏ             5-10(ÃÖ´ë 23)

¸ÞÀÌÁö          5-8(ÃÖ´ë 21)

Superhuman strength can be yours, regardless of prior limitations.

This spell can bestow superhuman strength upon a creature. Furthermore, improved strength allows the recipient of the spell to ignore race or class restrictions on his max Str score, possibly reaching scores as high as 25.

Warrior          1d8+4 (max 25)

Priest            1d6+4 (max 23)

Rogue           1d6+4 (max 23)

Wizard           1d4+4 (max 21)

 

±×¸²ÀÚÀÇ À帷

SHROUD OF SHADOWS

»çÁ¤ °Å¸®: 0

Range: 0

À¯È¿ ±â°£: 5-20 ÃÊ +10 ÃÊ/·¹º§

Duration: 5-20 seconds +10 seconds

¼Óµµ: 4

Speed: 4

È¿°ú ¹üÀ§: ´ë»ó 1ü

Area of Effect: One Target

ȸÇÇ ÆÇÁ¤: ¾øÀ½

Saving Throw: None

ÀÌ ÁÖ¹®Àº ±×¸²ÀÚÀÇ µµ¿òÀ» ºô·Á ´ç½ÅÀ» ŽÁö¿Í °ø°ÝÀ¸·ÎºÎÅÍ °¨½Ñ´Ù.

ÀÌ ÁÖ¹®À» ¿µÃ¢ÇÏ¸é ´ë»óÀ» ÁöÁ¤Çϱâ À§ÇÑ Ä¿¼­°¡ ³ªÅ¸³ª¸ç, ¼úÀÚ´Â ÀÌ°ÍÀ» ¼ÕÀ¸·Î ¸¸Áú ¼ö ÀÖ´Â ¹üÀ§¿¡ ÀÖ´Â ´ë»óÀ» ¼±ÅÃÇÒ ¼ö ÀÖ´Ù. ´ë»óÀº ¾Æ¸Ó Ŭ·¡½º¿Í Àº¹Ð Çൿ ±â´É¿¡ °¢°¢ +3, +10%ÀÇ º¸³Ê½º¸¦ ¹ÞÀ¸¸ç, ÀûÀº ´ë»óÀ» °ø°ÝÇÒ ¶§ ¸íÁß·ü¿¡ -1ÀÇ Æä³ÎƼ¸¦ ¹Þ´Â´Ù.

This spell brings shadows to your aid, enshrouding your body from detection and physical attacks.

When this spell is cast, a targeting cursor appears, and the player may select any target within touch range. The recipient of this spell gains the following abilities: +3 to AC, +10% to Stealth, and targets have a -1 penalty to hit the caster.

 

ÀúÁÖ Á¦°Å

REMOVE CURSE

»çÁ¤ °Å¸®: 0

Range: 0

À¯È¿ ±â°£: Áï¼®

Duration: Instant

¼Óµµ: 4

Speed: 4

È¿°ú ¹üÀ§: Ư¼ö

Area of Effect: Special

ȸÇÇ ÆÇÁ¤: ¾øÀ½

Saving Throw: None

ÀÌ ÁÖ¹®À» »ç¿ëÇϸé ÀúÁÖ¹ÞÀº ¾ÆÀÌÅÛÀÌ ´õ ÀÌ»ó ´ç½ÅÀ» ±«·ÓÈ÷Áö ¸øÇÑ´Ù.

ÀÌ ÁÖ¹®Àº ¿µÃ¢ÇÏ¸é ´ë»ó¿¡°Ô °É¸° ÀúÁÖ°¡ Ç®¸°´Ù. ¾ÆÀÌÅÛ¿¡ °É¸° ÀúÁÖ ±× ÀÚü¸¦ Ç® ¼ö´Â ¾øÀ¸³ª, ´ë»óÀ¸·Î ÇÏ¿©±Ý ¼º°øÀûÀ¸·Î Àåºñ¸¦ ÇØÁ¦ÇÏ¿© ÀúÁÖ¹ÞÀº ¾ÆÀÌÅÛÀ¸·ÎºÎÅÍ ¹þ¾î³¯ ¼ö ÀÖ°Ô ÇØÁØ´Ù.

Cursed items shall no longer afflict you when this spell is cast.

When cast, this spell removes a curse upon the person targeted. It does not remove the curse from the actual item itself, but it allows the person to successfully unequip and rid themselves of the cursed item.

 

Á¤·ÉÀÇ ÀÏ°Ý

ELEMENTAL STRIKE

»çÁ¤ °Å¸®: 27 m +  ·¹º§ ´ç 1.5 m

Range: 90 ft. + 5 ft. per level

À¯È¿ ±â°£: Áï¼®

Duration: Instant

¼Óµµ: 4

Speed: 4

È¿°ú ¹üÀ§: 1 ü ÀÌ»óÀÇ »ý¸íü³ª ¹°Ã¼

Area of Effect: 1 or more creatures or objects

ȸÇÇ ÆÇÁ¤: Ư¼ö

Saving Throw: Special

Á¤·ÉÀÇ ÈûÀÌ ´ã±ä ±¸Ã¼°¡ ³¯¾Æ°¡ Ãæµ¹Çϸé Æø¹ßÇÑ´Ù. ¹üÀ§ ¾È¿¡ ÀÖ´Â ÀÚµéÀº Ãæ°ÝÆÄÀÇ ¿µÇâÀ» ¹Þ°Ô µÈ´Ù.

¸ÅÁ÷ ¹Ì»çÀÏ°ú ¸¶Âù°¡Áö·Î ÀÌ ÁÖ¹®Àº Á¤·É ¿¡³ÊÁö°¡ ´ã±ä ¸¶¹ýÀÇ ±¸Ã¼¸¦ ¸¸µé¾î ȸÇÇ ÆÇÁ¤°ú ¹«°üÇÏ°Ô Àû¿¡°Ô 2-8 Æ÷ÀÎÆ®ÀÇ ´ë¹ÌÁö¸¦ ÀÔÈù´Ù. ÀÏ´Ü ¸íÁßÇÑ ÈÄ¿¡´Â Æø¹ßÇÏ¿© ¹Ý°æ 90 cm À̳»¿¡ ÀÖ´Â Àڵ鿡°Ô ¼úÀÚÀÇ ·¹º§ ´ç 1 Æ÷ÀÎÆ®ÀÇ ÁøÅÁ¼º ´ë¹ÌÁö¸¦ ÀÔÈù´Ù. ȸÇÇ ÆÇÁ¤¿¡ ¼º°øÇϸé ÁøÅÁ¼ºÀÇ ´ë¹ÌÁö´Â ¹«½ÃÇÒ ¼ö ÀÖ´Ù. ¹Ì»çÀÏÀÇ ¼ö´Â ·¹º§ 7¿¡¼­ 1°³ÀÌ¸ç ¼úÀÚ°¡ 3  ·¹º§ ¿Ã¶ó°¥ ¶§¸¶´Ù 1°³¾¿ ´Ã¾î ·¹º§ 25¿¡ À̸£¸é ÃÖ´ë 7°³±îÁö Áõ°¡ÇÑ´Ù.

Globes of elemental force fly forth and explode upon impact. Those within range are caught in its blast wave as well.

Like the magic missile, this spell creates a mystical globe of elemental energy, which will successfully hit its target for 2-8 pts. of damage, regardless of saving throw. It then explodes with a concussive blast that does 1 pt. of damage / level of the caster within a 3 ft. radius. If a saving throw is made then this concussive damage is negated. The wizard creates 1 missile at 7th, + an additional missile every 3rd level after 7th, for a max of 7 missiles.