Become
a Favored One in the Knights
of Saladin
³ªÀÌÆ®
¿Àºê »ì¶óµòÀÇ ¿ìÈ£ÀÚ
|
Äù½ºÆ®
°³¿ä
³À̵µ
: Áß°£
Áö¿ª
: ¹Ù¸£¼¿·Î³ª °ÔÀÌÆ® Áö¿ª, Ç×±¸
Áö¿ª, ½½·¹À̺ê ÇÍ
Äù½ºÆ®
ŸÀÔ : ¾ÆÀÌÅÛ Ã£¾Æ¿À±â
º¸»ó
: °æÇèÄ¡
Favored
One Perk,
Scholar of the Cresent
Perk (¾çÀÚ ÅÃÀÏ)
Dervish
of the Cresnet Perk (¾çÀÚ ÅÃÀÏ)
|
ÁÖ¿ä
ij¸¯ÅÍ
Amir
ibn shazid
Consuela
the Barmaid
Dream
Djinn
|
Äù½ºÆ®
¼¼ºÎ ºÐ¼®
1.
¾Ë¸® ÈĹÝÀ» ã¾Æ¶ó / Seek Out Ali Huban
°ÔÀÓÀÇ
ÁÖ ¹«´ë´Â À¯·´ÀÌÁö¸¸, µ¿¾çÀûÀÎ ¸éÀ» °üÂûÇÒ
¼ö ÀÖ´Â °÷ÀÌ ÀÖ´Ù. ¹Ù¸£¼¿·Î³ª °ÔÀÌÆ® Áö¿ªÀÇ
5¹ø À§Ä¡¿¡ º¸¸é ¸Ó¸®¿¡ µÎ°ÇÀ» ¾´ »ç¶ó¼¾µéÀÌ
°Ë¼ú ¼ö·ÃÀ» ÇÏ°í ÀÖ´Â °ÍÀ» º¼ ¼ö ÀÖÀ» °ÍÀÌ´Ù.
±×¸®°í ¾î´À Á¤µµ µ¥¹ÌÁö¸¦ ÀÔÀ¸¸é ÇÏ¾á µÎ°ÇÀ»
¾´ ¸®´õ°ÝÀÎ ³²ÀÚ°¡ µÎ»ç¶÷À» ȸº¹½ÃÄÑÁÖ¸ç,
ÀÌ·¯ÇÑ °ÍÀÌ ¹Ýº¹µÇ°í ÀÖ´Ù. ³ªÀÌÆ® ¿Àºê »ì¶óµòÀÌ
µÇ±â·Î °áÁ¤Çß´Ù¸é, ÀÏ´Ü ÀÌ ÇÏ¾á µÎ°ÇÀ» ¾´
Amir ibn shazid¿¡°Ô
¸»À» °ÉÀÚ.
[
³ªÀÌÆ® ¿Àºê »ì¶óµòÀÇ Amir ]
|
Amir
ibn shaid´Â Ç÷¹À̾°Ô ³ªÀÌÆ®
¿Àºê »ì¶óµò¿¡ ´ëÇÑ À̾߱⸦
ÇØÁØ´Ù. ³ªÀÌÆ® ¿Àºê »ì¶óµòÀº
¼¾çÀÇ ¼º´ç ±â»ç´Ü°ú °°ÀÌ µ¿¹æÀ»
ÁöÅ°´Â Àü»çµéÀÇ ¸íĪÀÌ¸ç µ¿¹æÀ»
¼öÈ£ÇÏ°í ¼º½º·¯¿î À¯¹°À» ÁöÅ°´Â
°ÍÀÌ ±× ÀÏÀ̶ó°í ÇÑ´Ù. Ç÷¹À̾
³ªÀÌÆ® ¿Àºê »ì¶óµò¿¡ °¡ÀÔÇÒ
¼ö ÀÖ³Ä°í ¹°¾îº¸¸é, ¾Æ½±°Ôµµ
¼¾çÀÎÀº ³ªÀÌÆ® ¿Àºê »ì¶óµò¿¡
µé ¼ö ¾ø´Ù°í ÇÑ´Ù. ÇÏÁö¸¸ ¼¾çÀÎÀÌ
³ªÀÌÆ® ¿Àºê »ì¶óµò¿¡ ²À µé°í
½Í¾î ÇÑ´Ù¸é, ³ªÀÌÆ® ¿Àºê »ì¶óµòÀÇ
¿ìÈ£ÀÚ¶ó´Â Çü½ÄÀ¸·Î µé¾î¿Ã ¼ö
ÀÖ´Ù°í ¸»ÇØÁØ´Ù. ¿ìÈ£ÀÚ°¡ µÇ±â
À§ÇÑ ¹æ¹ýÀ» ¹°¾îº¸¸é, ÇèÇÏ°í
°íµÈ °úÁ¤ÀÌ µÉ °ÍÀ̶ó¸ç ù ¹ø°
ÀÓ¹«¸¦ ÁÙ °ÍÀÌ´Ù.
|
ù
¹ø° ÀÓ¹«´Â ¹Ù¸£¼¿·Î³ª ¾îµò°¡¿¡ ÀÖ´Â ¹«¿ª¾÷ÀÚ
Ali HubanÀ» ã¾Æ¼ Amir¿¡°Ô ÀüÇØÁÙ ¼Ò½ÄÀÌ
¾ø´ÂÁö ¹°¾îº¸¶ó´Â °ÍÀÌ´Ù. ±×·¯¸é¼ Ali¿¡
´ëÇÑ ÀÚ¼¼ÇÑ Á¤º¸´Â ÀÚ½ÅÀÇ µ¿·áµé¿¡°Ô ¹°¾îº¸¶ó°í
ÇÑ´Ù. ±ÙóÀÇ ³ªÀÌÆ® ¿Àºê »ì¶óµò¿¡°Ô Ali¿¡
´ëÇØ ¹°¾îº¸¸é Ali´Â º¯Àå¼úÀÇ ´ë°¡À̸ç, Ç×±¸
Áö¿ª¿¡ ÀÖÀ» °ÍÀ̶ó´Â Á¤º¸¸¦ ¾òÀ» ¼ö ÀÖ´Ù.
ÀÏ´ÜÀº Ç×±¸ Áö¿ªÀ¸·Î À̵¿ÇÏÀÚ.
[!]
Âü°í : ³ªÀÌÆ®
¿Àºê »ì¶óµòÀÇ ¿ìÈ£ÀÚ°¡ µÇ´Â °ÍÀº Leo°¡ ¸»ÇÑ
ÆѼǿ¡ °¡ÀÔÇÏ´Â °Í°ú´Â º°µµ·Î ÁøÇàµÈ´Ù.
Áï, ³ªÀÌÆ® ¿Àºê »ì¶óµòÀº ¼¾ç¿¡¼´Â ±× ¼¼·ÂÀÌ
À۱⠶§¹®¿¡ Ç÷¹À̾°Ô µµ¿òÀÌ µÇÁö ¾Ê´Â
´Ù´Â °ÍÀÌ´Ù. ´Ù¸¥ ÆѼǰú´Â ¿ÏÀüÈ÷ º°°³ÀÇ
Äù½ºÆ®·Î ÁøÇàµÇ´Ï Ȥ½Ã³ª ³ªÀÌÆ® ¿Àºê »ì¶óµòµµ
ÆѼÇÀÌ ¾Æ´Ñ°¡ ÇÏ°í Àǹ®Àº °¡ÁöÁö ¾Ê¾Æµµ
µÈ´Ù. ^^
°ÔÀÌÆ®
Áö¿ªÀÇ C À§Ä¡¿¡ ÀÖ´Â Áö¿ª À̵¿À»
ÅëÇØ Ç×±¸ Áö¿ªÀ¸·Î À̵¿ÇÏÀÚ.
Áö¿ª À̵¿ÀÌ
°¡´ÉÇÑ °÷Àº Ä¿¼°¡ ¿À¸¥ÂÊ ±×¸²°ú
°°ÀÌ Æò»ó½ÃÀÇ Ä¿¼ ÁÖÀ§¸¦ ³ì»ö
¿øÀÌ µµ´Â Çü½ÄÀ¸·Î ³ªÅ¸³´Ù.
|
|
[
Ç×±¸ Áö¿ªÀÇ ÁÖÁ¡ La Serpiente
Vieja ]
|
[
ÁÖÁ¡ÀÇ Á¾¾÷¿ø, ±× Á¤Ã¼´Â
¹«¿ª¾÷ÀÚ Ali Huban ]
|
Ç×±¸
Áö¿ª¿¡ µµÂøÇß´Ù¸é ³²ÂÊ¿¡ À§Ä¡ÇÑ ÁÖÁ¡ La
Serpiente Vieja (Serpent Bile)·Î À̵¿ÇÏÀÚ.
ÀÌ°÷¿¡ µé¾î°¡¸é ÁÖÁ¡´ä°Ô ¼úÀ» ¸¶½Ã´Â »ç¶÷µé,
¹Ù¸ÞÀÌµå µî ¾î´À ÁÖÁ¡¿¡¼³ª º¼ ¼ö
Àִ dz°æÀÌ ÆîÃÄÁú °ÍÀÌ´Ù. ÀÏ´ÜÀº ÀÌ°÷¿¡
ÀÖ´Â Consuela the
Barmaid¿¡
|
°Ô
¸»À» °É¾î Á¤º¸°¡ ÇÊ¿äÇÏ´Ù°í
Çϸé, »ó´çÇÑ ºñ¿ëÀÌ µé °ÍÀ̶ó°í
ÇÏ¸ç ¹«½¼ Á¤º¸¸¦ ã´ÂÁö ¹°¾îº»´Ù.
±× ÈÄ, ´ëȸ¦ À̲ø¾î °¡¸é¼
Amir°¡ º¸³»¼ ¿Ô´Ù°í Çϸé, Consuela
the Barmaid´Â ÀǽÉÀ»
Ç®°í ÀÚ½ÅÀÇ Á¤Ã¼¸¦ µå·¯³»¸ç,
Ali¿¡°Ô ÀüÇØÁÙ ¼Ò½ÄÀÌ ÀÖ¾ú´Âµ¥
Àß µÇ¾ú´Ù¸ç, ¿ÞÂÊ ±×¸²°ú °°Àº
ÆíÁö¸¦ °Ç³»ÁØ´Ù. ÆíÁö¸¦ °Ç³»
¹Þ¾Ò´Ù¸é ´Ù½Ã Amir ¿¡°Ô µ¹¾Æ°¡
ù ¹ø° ÀÓ¹«¸¦ ¿Ï¼öÇÏÀÚ. - °æÇèÄ¡
262 Æ÷ÀÎÆ®
|
2.
³ë¿¹»óÀο¡°Ô¼ »þµå ¿Àºê µå¸²À» µÇã¾Æ¶ó.
/ Recover The Shard of Dream From The Slavers
AliÀÇ
ÆíÁö¸¦ Amir¿¡°Ô ÀüÇØÁÖ¸é Amir´Â ¼ö°íÇß´Ù°í
Çϸç ÆíÁö¸¦ Àо´Ù. ÆíÁö¸¦ ÀÐ°í³ Amir´Â
¸î ÀÏÀü ÀÏ¾î³ µµ³ »ç°Ç¿¡ ´ëÇØ À̾߱â ÇØÁØ´Ù.
¾à 10ÀÏÀü ÀڽŵéÀÇ ÅÙÆ®¿¡ µµµÏÀÌ µé¾î Áß¿äÇÑ
º¸¼®À» ÈÉÃÄ°¬´Âµ¥, µµµÏµéÀº ÀÌ º¸¼®ÀÇ ÁøÁ¤ÇÑ
ÈûÀ» ¸ð¸£°í ÈÉÃÄ°£ °ÍÀ̶ó°í ÇÑ´Ù. ±×·¯¸é¼
Àá½Ã »ý°¢À» ÇÏ´ø Amir´Â Ç÷¹À̾°Ô µÎ
¹ø° ÀÓ¹«¸¦ ÁØ´Ù. AliÀÇ º¸°í¿¡ µû¸£¸é ¹Ù¸£¼¿·Î³ª
ÁÖº¯ Áö¿ª¿¡ ÀÖ´Â ³ë¿¹»óÀÎÀÌ µµµÏµé·ÎºÎÅÍ
ÀÌ º¸¼®À» ÀÔ¼öÇÏ¿© ÀڽŵéÀÇ º»°ÅÁö¿¡ ¼û°ÜµÐ
°Í °°´Ù°í Çϸç, ÀÌ º¸¼®À» ã¾Æ¿Í ´Þ¶ó°í
ºÎŹÇÑ´Ù.
ÀÌÁ¦
¸ñÀûÁö´Â ¹Ù¸£¼¿·Î³ª ¿Ü°û Áö¿ª Áß ½½·¹À̺ê
ÇÍÀÌ´Ù. ÀÌ°÷Àº óÀ½ °ÔÀÓÀ» ½ÃÀÛÇÑ ÁöÁ¡À̱⵵
ÇÏ´Ï, Ç÷¹À̾ °¡µÐ ³ë¿¹ »óÀε鿡°Ô º¹¼öµµ
°âÇؼ À̹ø Äù½ºÆ®¸¦ ¸Âµµ·Ï ÇÏÀÚ. ½½·¹À̺ê
ÇÍ¿¡ µé¾î°¡¸é ¼ö ¸¹Àº °Ç´ÞµéÀÌ ´ýº¿À´Ï
ÀÏ´ÜÀº ¾î´À Á¤µµ ·¹º§À» ½×Àº ÈÄ ÀÌ°÷À¸·Î
°¡µµ·Ï ÇÏÀÚ. [ ÀÌ Áö¿ª¿¡ ´ëÇÑ ÀÚ¼¼ÇÑ Á¤º¸´Â
¹Ù¸£¼¿·Î³ª
¿Ü°û Áö¿ª ¶õÀ» Âü°íÇÏÀÚ. ]
[
ÀÏ´ÜÀº ´ëȸ¦ ½ÃµµÇØ ¿ÀÁö¸¸... ]
|
[
¼ö Ʋ¸®¸é °ø°ÝÀ» Çؿ´Ù.
ÇÏÁö¸¸ °á°ú´Â... ^^ ]
|
|
½½·¹À̺ê
ÇÍÀÇ ÀûµéÀ» ¾²·¯¶ß¸®¸ç ³ª¾Æ°¡´Ù
º¸¸é, ³²¼ÂÊ¿¡¼ ³ë¿¹ »óÀÎÀÇ
´ëÀåÀ» ¸¸³¯ ¼ö ÀÖ´Ù. ¿ÀÇÁ´×¿¡¼
Ç÷¹À̾ À̴ܽÉÆļҿ¡ ³Ñ±â°Ú´Ù°í
ÇÑ ¹Ù·Î ±× ÀÚ´Ù. ÀÌÀÚ¸¦ Á×ÀÏ
°ÍÀÎÁö, ȤÀº µ·À» ÁÖ°í °Å·¡¸¦
ÇÒ °ÍÀÎÁö´Â Ç÷¹À̾ °áÁ¤Çϵµ·Ï
ÇÏÀÚ. ¾î¶² ¹æ¹ýÀ» ¾²´øÁö, »þµå
¿Àºê µå¸²À» µÇã¾Ò´Ù¸é, ´Ù½Ã
Amir¿¡°Ô µ¹¾Æ°¡ µÎ ¹ø° ÀÓ¹«¸¦
¿Ï¼öÇϵµ·Ï ÇÏÀÚ. - °æÇèÄ¡
1260 Æ÷ÀÎÆ®
|
3.
³ªÀÌÆ® ¿Àºê »ì¶óµò¿¡ º¸¼®À» ±âºÎÇ϶ó. /
Donate A Gem To The Knight of Saladin
Amir¿¡°Ô
»þµå ¿Àºê µå¸²À» °¡Á®´Ù ÁÖ¸é ¸Å¿ì ±â»µÇϸç
´ÙÀ½ ÀÓ¹«¿¡ ´ëÇؼ ¸»ÇØÁØ´Ù. ´ÙÀ½ ÀÓ¹«´Â
Dream DjinnÀ» ¸¸³ª´Â °ÍÀε¥, Dream DjinnÀ»
¸¸³ª±â À§Çؼ´Â ±×¿¡ ´ëÀÀÇÏ´Â °¡Ä¡ÀÖ´Â ¹°°ÇÀÌ
ÇÊ¿äÇÏ´Ù°í ÇÑ´Ù. °¡Ä¡ ÀÖ´Â ¹°°Ç? ¹«½¼ ¶á±¸¸§
Àâ´Â ¼Ò¸® °°Áö¸¸, ¿©·¯ºÐµéÀº °ø·«ÀÌ ÀÖÀ¸´Ï
°ÆÁ¤¸»ÀÚ. ^^ Ç÷¹À̾îÀÇ ºÎ¸¦ Áõ¸íÇϱâ À§ÇÑ
º¸¼®À» ¾ò´Â ¹æ¹ýÀº 3°¡Áö°¡ ÀÖ´Ù.
1.
¸®¹ö µå¸®¾Æµå Äù½ºÆ®¸¦ ¼öÇàÇÏ¸é¼ ¾òÀº River
Dryad PearlÀ» ±âºÎÇÑ´Ù.
2.
°ÔÀÌÆ® Áö¿ªÀÇ Weng ChoiÀÇ »óÁ¡¿¡¼ º¸¼®À»
±¸ÀÔÇÑ´Ù.
3.
Ç×±¸ Áö¿ª¿¡ ¼û¾îÀÖ´Â º¸¼®»óÀο¡°Ô¼ º¸¼®À»
±¸ÀÔÇÑ´Ù.
ÀÌ·¸°Ô
3 °¡Áö°¡ Á¸ÀçÇÏÁö¸¸, 1, 2¹øÀÇ °æ¿ì´Â ´Ù¸¥
Äù½ºÆ®¸¦ ¼öÇàÇؾ߸¸ ¾òÀ» ¼ö ÀÖ´Ù. Áï, °¡Àå
°£´ÜÇÏ°Ô º¸¼®À» ±¸ÇÏ´Â ¹æ¹ýÀº 3¹ø, Ç×±¸
Áö¿ªÀÇ ¼û¾îÀÖ´Â »óÀο¡°Ô¼ º¸¼®À» ±¸ÀÔÇÏ´Â
°ÍÀÌ´Ù. ÀÏ´ÜÀº Ç×±¸ Áö¿ªÀ¸·Î À̵¿Çؼ ºÏµ¿ÂÊÀ¸·Î
À̵¿ÇÏÀÚ. À̵¿ÇÏ´Ù º¸¸é ¿Ø °Ç´ÞÀÌ Ç÷¹À̾
°ø°ÝÇØ ¿À´Âµ¥, ÀÏ´Ü Çѹø ¿ô¾îÁØ ÈÄ Çѹø¿¡
¾²·¯¶ß¸®ÀÚ.
[
ÀÌ°÷ÀÇ ¹®À» ¿°í µé¾î°¡ÀÚ ]
|
[ Gomes¿ÍÀÇ
Çù»óÀ» Àß Çؼ º¸¼®À» ±¸ÀÔÇϸé
µÈ´Ù ]
|
°Ç´ÞÀÌ
°ø°ÝÇØ ¿Â °÷À¸·Î ¿Ã¶ó°¡´Ù º¸¸é Àá°ÜÁø ¹®ÀÌ
Àִµ¥, ÀÌ°÷À» ¿°í µé¾î°¡¸é Gomes¶ó´Â ÀÚ°¡
Àִµ¥, Ç÷¹À̾ °æºñº´ÀÎÁö ¹°¾îº»´Ù.
¾Æ´Ï¶ó°í Çϸé, °æ°è¸¦ Ç®°í´Â °ªºñ½Ñ º¸¼®ÀÌ
Àִµ¥ ¿ø·¡´Â 150 °ñµåÁö¸¸ Ưº°È÷ 100 °ñµå¿¡
ÆÈ°Ú´Ù°í ÇÑ´Ù. ÀÌ º¸¼®ÀÌ ÀÖ¾î¾ß¸¸ ³ªÀÌÆ®
¿Àºê »ì¶óµòÀÇ Äù½ºÆ®¸¦ À̾ ¼ö ÀÖÀ¸´Ï
ÀÏ´Ü ±¸ÀÔÇϵµ·Ï ÇÏÀÚ. º¸¼®À» ±¸ÀÔÇß´Ù¸é,
´Ù½Ã Amir¿¡°Ô µ¹¾Æ°¡¼ º¸¼®À» ±âºÎÇϵµ·Ï
ÇÏÀÚ. - °æÇèÄ¡ 150
Æ÷ÀÎÆ®
|
[!]
Âü°í : ¸¸¾à ½ºÇÇÄ¡ ½ºÅ³ÀÌ
³ô´Ù¸é, 80 °ñµå±îÁö °¡°ÝÀ» ³»¸±
¼öµµ ÀÖ´Ù.
[!]
Âü°í : ¸¸¾à Gomes°¡ Àû´ëÀûÀ¸·Î
µ¹¾Æ¼¼ º¸¼®À» ±¸ÀÔÇÏÁö ¸øÇß´Ù¸é,
ÀÌ °÷¿¡¼ Ž»ö ±â´ÉÀ» È°¼º½ÃÄѺ¸ÀÚ.
Gomes¿·¿¡ ¼û°ÜÁø º¸¼®ÀÌ ³ª¿Ã
°ÍÀε¥, ´ëºÎºÐÀº °ñµåÁö¸¸, ÀÌ°÷¿¡¼´Â
Gomes°¡ ÆÈ°í ÀÖ´Â º¸¼®°ú °°Àº
º¸¼®ÀÌ ³ª¿Â´Ù.
|
4.
µå¸² Áö´ÏÀÇ ½ÃÇèÀ» ¿Ï¼öÇ϶ó. / Complete
The Dream Djinn's Trial
Amir¿¡°Ô
º¸¼®À» °Ç³»ÁÖ¸é, °¨µ¿ÇÏ¸é¼ ¸¶Áö¸· Äù½ºÆ®ÀÎ
Dream DjinnÀÇ ½ÃÇèÀ» Ä¡·ç¶ó°í ÇÑ´Ù. Dream
DjinnÀÇ ½ÃÇèÀº Çè³ÇÒ °ÍÀ̶ó°í Çϸç, À§Æ®¸¦
¹ßÈÖÇϰųª °·ÂÇÑ ÈûÀ» º¸¿©ÁÖ¸é µÈ´Ù°í ÇÑ´Ù.
Áغñ°¡ µÇ¾ú´Ù°í Çϸé, Amir´Â Ç÷¹À̾
Dream DjinnÀÌ ÀÖ´Â Â÷¿øÀ¸·Î À̵¿½ÃÄÑ ÁØ´Ù.
[
ÀÌ ³à¼®ÀÌ ¹Ù·Î ¼Ò¹®ÀÇ µå¸² Áö´Ï. À̹ÌÁö°¡
Á»... ^^ ]
Dream
DjinnÀº Ç÷¹À̾°Ô ½ÃÇèÀ» Ä¡¸¦ Áغñ°¡
µÇ¾ú³Ä°í ¹°¾îº»´Ù. Áغñ°¡ µÇ¾ú´Ù°í Çϸé,
¼±ÅÃÀ» Ç϶ó°í Çϴµ¥, Dream DjinnÀÇ ½ÃÇèÀº
Å©°Ô µÎ°¡Áö. ÁöÇý¸¦ ½ÃÇèÇÏ´Â °Í°ú ¹°¸®ÀûÀÎ
ÈûÀ» ½ÃÇèÇÏ´Â °ÍÀÌ´Ù. Ç÷¹À̾î ij¸¯ÅÍÀÇ
ÀüÅõ ´É·ÂÄ¡¸¦ °í·ÁÇؼ±ÅÃÀ» Çϵµ·Ï ÇÏÀÚ.
¸ÕÀú
¹°¸®ÀûÀÎ ÈûÀ» ½ÃÇèÇÏ°Ú´Ù°í Çϸé, Dream DjinnÀº
Ç÷¹À̾ ´Ù¸¥ Â÷¿øÀ¸·Î À̵¿½ÃÅ°¸ç, ¸ó½ºÅ͵éÀ»
¼ÒȯÇØ ³½´Ù. ÃÑ 3¹øÀÇ ¸ó½ºÅÍ ¼ÒȯÀÌ À̾îÁö´Âµ¥,
°¥¼ö·Ï ¸ó½ºÅ͵éÀÇ ³À̵µ°¡ ¿Ã¶ó°£´Ù. ¸ó½ºÅ͸¦
¸ðµÎ ¾²·¯¶ß¸®¸é ij¸¯ÅÍ´Â Dervish
of the Cresnet ÆÛÅ©¸¦ ¹ÞÀ» ¼ö ÀÖÀ¸¸ç,
ÆÄÀÌÆà ½ºÅ³¿¡ 5 Æ÷ÀÎÆ®°¡
Ãß°¡µÈ´Ù.
[
¿Ø¸¸Å ÀüÅõ¿¡ ÀÚ½ÅÀÌ ÀÖÁö ¾Ê´Ù¸é ÀÌÂÊÀº
ÅÃÇÏÁö ¾Ê´Â °ÍÀÌ ÁÁÀ»Áöµµ... ]
ÁöÇý¸¦
½ÃÇèÇÏ°Ú´Ù°í Çϸé Dream DjinnÀº 3°¡Áö ¼ö¼ö±ú³¢¸¦
³»´Âµ¥, ¾Æ·¡ÀÇ ¸®½ºÆ® Áß ·£´ýÀ¸·Î 3°¡Áö¸¦
¹°¾îº»´Ù. ¼ö¼ö±ú³¢¿¡ ´äÀ» ´Ù Çß´Ù¸é, Dream
Djinn Àº Ç÷¹À̾îÀÇ ÁöÇý¸¦ Ī¼ÛÇϸç Amir¿¡°Ô
µ¹·Áº¸³» ÁØ´Ù. ¼ö¼ö±ú³¢¸¦ ¸ðµÎ Ç®°Ô µÇ¸é
Scholar of the Cresent
ÆÛÅ©¸¦ ¹Þ°Ô µÇ¸ç, Áö´ÉÀÌ
1, ½ºÇÇÄ¡ ½ºÅ³ÀÌ 10 »ó½ÂÇÑ´Ù.
Q:
What God never sees, what the king rarely
sees, and what we see everyday. Who could
it be?
A:
Someone who is an equal.
Q:
What is the plate with many gems which when
kept upside down not a single one falls?
A:
The answer is sky.
Q:
What is that which travels without feet,
head or hands.
A:
The answer is water.
Q:
Only one color, but not one size, stuck
at the bottom, yet easily flies. Present
in sun, but not in the rain, doing no harm,
and feeling no pain. What do I speak of?
A:
The answer is a shadow.
Q:
He who makes it, makes it to sell. He who
buys it, does not use it. He who uses it,
does not know it. What do I speak of?
A:
The answer is a coffin.
Q:
In naming me, I am no longer there. What
am I?
A:
The answer is silence.
Q:
What is greater than God, more evil than
Satan, rich people need it, poor people
have it, if you eat it all you'll die.
A:
The answer is nothing.
Q:
A merchant comes before you and claims that
one of three beggars stole an apple from
his cart. You question them: the first beggar
says the second one stole it, the second
beggar says he is innocent of the crime,
and the third beggar says he is not the
thief. Only one of the three is telling
the truth - now tell me, who is guilty?
A:
The answer is the third beggar.
Q:
What is it that was given to you, that still
belongs to you, that you have never lent
to anyone, but that is used by everyone
you know.
A:
The answer is your name.
Q:
My life can be measured in hours, I serve
by being devoured.
A:
A candle.
Q:
Walk on the living, they don't even mumble.
Walk on the dead, they mutter and grumble.
What are they?
A:
The answer is fallen leaves.
Dream
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